Author: Robert Hyatt
Date: 17:29:36 02/18/04
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On February 18, 2004 at 16:34:47, Geoff Westwood wrote: >Hi Robert > >Yep, agreed black is probably lost by this stage anyways. As a matter of >interest what does Crafty do when a fail low occurs ? I am guessing it increases >its thinking time ? How much does it increase by ? > > Regards Geoff > up to 5x the time... but it depends on how far the score drops. IE you can fail low on a positional problem, I shoot for 2x there to repair the damage, but if I am losing material, I go up to 5x. If you lose material, you are losing the game, so it is better to try to save it now rather than later. > > >
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