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Subject: Re: Analysis of KKup Fritz-CM game

Author: Jeremiah Penery

Date: 18:00:22 12/07/98

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On December 07, 1998 at 15:11:07, Komputer Korner wrote:

>On December 04, 1998 at 04:47:26, Jeremiah Penery wrote:
>>
>>I don't know about the Crafty-Rebel game, but there is evidence that the
>>Fritz-CM game is basicall a dead draw.  I posted it on r.g.c.c, and can repost
>>it here if wanted.  The thing is that a bad move from either side results in a
>>quick loss, so both will probably play for the draw (I'd guess). At least if one
>>thinks it's losing, it won't have a lot of trouble finding a draw.
>>
>>Jeremiah
>
>Please repost your analysis.
>--
>Komputer Korner

For the Fritz-CM game:

48... Rf4+ 49. Kxa5 Nf6 50. Nxe6
  {if Qf8, Be1+ 51. Kb5 Rb4+ 52. Qxb4 Bxb4 53. Kxb4 Nxg4
     [if e5, 54. g5 Nh5 55. Kc4 e4 56. g6 Kb6 57. Kd4 Ng3 58. g7 Nf5+
     59. Kxe4 Nxg7 60. Nxb7, draw by tablebases.]
  54. Nxe6 b6 55. Nc5 Ne5 56. Na4 Nc6+ 57. Kb5 Nd4+ 58. Kc4 Nc2 59.
  Nxb6, draw by tablebases.}
50. ...Be1+ 51. Kb5 Rb4+ 52. Kc5 Bc3
  {if Ne4+, 53. Kd5 Bc3
     [if Nc3+, 54. Ke5 Rxg4 55. Qc8 Rh4 56. Nd8 Rh5+ 57. Ke6 Rb5 (if
     Rh6+, 58. Kf5, and it drags out to a draw.) this drags out to a
     draw, also.]
  54. Qh2 Nf6+ 55. Kd6 Rxg4 56. Qf2+ Kb8 57. Ke7 Nd5+ 58. Kd7 Nf6+ 59.
  Ke7, draw by repetition}
53. Qc8 {or Qd8} Ne4+ {if Rxg4, 54. Qd8 Rb4, ending in repetition} 54.
Kd5 Nf6+ 55. Kc5, repetition.

Looks like just about every playable variation ends in a draw.  There may be
something deep in one of the ones above that 'drag out to a draw', but I don't
really think so.
---------------------------------------------------
I either messed up the move number somewhere, or a move was cut out by
accident...hope everything's ok there.

Jeremiah



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