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Subject: Re: KP-K tb question

Author: Tim Foden

Date: 07:07:28 02/19/04

Go up one level in this thread


On February 19, 2004 at 09:46:05, Uri Blass wrote:

>On February 19, 2004 at 08:49:25, Tim Foden wrote:
>
>>Full analysis: GLC 3.01.1.2, 96MB Hash, AXP 2.1GHz:
>>
>> Game stage: Endgame
>> Current eval: 0.391
>> Ply   Time   Score   Nodes  Principal variation
>>  5   0.000  +1.086    7623  Rb5+ Nb6 2. Be4 Rxd8 3. Rxb6+ Kc8 {ht} 4. Rxh6
>>  5   0.020  +1.086   10654  Rb5+ Nb6 2. Be4 Rxd8 3. Rxb6+ Kc8 {ht} 4. Rxh6
>>  6   0.030  +1.045   18393  Rb5+ Nb6 2. Be4 Rxd8 3. Rxb6+ Kc8 4. Bf5+ Kc7 5.
>>                               Rxh6
>>  6   0.030  +1.045   27939  Rb5+ Nb6 2. Be4 Rxd8 3. Rxb6+ Kc8 4. Bf5+ Kc7 5.
>>                               Rxh6
>> Generating internal KP-K end-game table...
>> Done (0.141 secs)
>
>
>I see that you generate internal kp-k endgame during the search.
>Is it better than generating them when the program starts to run before
>searching?

Under Winboard with protocol version 2 it generates the table on initialisation
(after receiving the protover 2 command from winboard).  Otherwise it just waits
until it is probed to generate it.  As you can see it doesn't take very long, so
I'm not really that bothered either way.  :)


>Does having big tables that are not used by the program hurt the speed of the
>program?

Not really, no.

Cheers, Tim.



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