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Subject: Re: The Problem With Microprocessors

Author: Slater Wold

Date: 19:51:36 02/19/04

Go up one level in this thread


On February 19, 2004 at 21:42:03, Keith Evans wrote:

>On February 19, 2004 at 20:03:29, Bob Durrett wrote:
>
>>
>>Microprocessors are lovable little creatures which are ADORED by all
>>programmers, both male and female, because they are so easy [ : ) ] to program.
>>[That, in fact, is part of the problem.]  There is even a new breed of digital
>>engineers who have wrapped their entire careers around the little cuties.  Many
>>programmers owe their very professional existence to microprocessors.
>>
>>It's all an evil deception intended to make programmers and engineers alike go
>>astray.
>>
>>When microprocessors first became widely available, about thirty years ago, they
>>hit the technical world like an atom bomb.  People jumped on the microprocessor
>>bandwagon like they were the best thing since sex and now some even worship
>>microprocessors!  The new programmers, scientists, and engineers just coming out
>>of college think that microprocessors [and EPROMS] have been around forever,
>>since before creation, and that it is a SIN to design anything which does not
>>contain at least one microprocessor.
>>
>>It is the speed and sequential nature of microprocessors which is both their
>>strength and their weakness, depending on the application.
>>
>>A chess programmer sees a microprocessor as being a gift from Heaven, along with
>>the alpha/beta algorithm.  [Shannon is seen as being a Saint.]
>>
>>If a chess engine were functionally decomposed into simple functional elements
>>and if it were decided to provide hardware to perform those simple functions,
>>then you can be sure that the modern designer would, without hesitation, reach
>>for a microprocessor.  Why?  Because "That's the way things are done."  Each
>>functional element would have it's own dedicated microprocessor.
>>
>>Suppose the overall function of a chess engine were accomplished, mainly, by
>>performing the various functions sequentially, one after the other.  Suppose
>>also that each function is performed by hardware elements each containing a
>>microprocessor.  What would happen?  Since the functions would be performed one
>>after the other [i.e. sequentially] and since each individual simple function
>>would be performed by the sequential process within the microprocessor for that
>>simple functional element, then the net result would be no faster or better than
>>doing the entire chess engine function on a single microprocessor.  To make this
>>completely evident, note that I am postulating that only one microprocessor is
>>working at any given time and that after one finishes the next starts.
>>
>>It should be evident that trying to create a hardware version of a chess engine
>>should involve few if any microprocessors.  Only those tasks which cannot
>>possibly be performed non-sequentially should have a microprocessor.  If more
>>than one microprocessor must be used, then a way should be found for them to run
>>in parallel.  Better would be no microprocessors at all.
>>
>>The problem is that hardware designers skilled in digital design without the use
>>of microprocessors is a breed of cat which may have long since become extinct.
>>
>>Satan laughs!!!
>>
>>Bob D.
>
>If you replaced all of the Xilinx FPGAs in Hydra with Opterons do you think that
>it would get weaker or stronger? I vote for stronger.

And which costs more?

Xilinx, interestingly.



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