Author: Jaime Benito de Valle Ruiz
Date: 12:01:57 02/21/04
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Thanks a lot! I've got all the corrections updated now. This is just an experiment to see if it is of any use for us. I just hope we get more outputs, especially those from the strongest engines. Surely we can generate another much bigger list, for example by storing the last move of the deepest principal variation taken randomly from several games at different stages. Because the process is automatic, it takes almost no time or effort to obtain this information, and many of us are going to find lots of clues to work on. This is only the beginning; let's see how it goes. Regards, Jaime
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