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Subject: Re: Move structure

Author: Russell Reagan

Date: 14:22:11 02/21/04

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On February 21, 2004 at 16:52:58, Christophe Theron wrote:

>The move type in Chess Tiger is a 16 bits unsigned int (2 bytes). However I do
>not store the pieces (moved/captured) in the move itself. The only piece
>information stored in the move is the new piece in case of a promotion.
>
>I used to have a 32 bits unsigned int move type 3 years ago (4 bytes) and used
>to consider it as very inefficient... I changed it in Chess Tiger 13.

Does it really make a big difference on a PC? How about on a PDA? Or does it
just make you cringe to waste 2 bytes per move? :)



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