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Subject: Re: detecting and evaluating pins

Author: Daniel Clausen

Date: 06:18:34 02/24/04

Go up one level in this thread


On February 23, 2004 at 23:33:21, Robert Hyatt wrote:

>On February 23, 2004 at 13:40:15, Uri Blass wrote:
>
>>On February 23, 2004 at 13:28:30, Vincent Diepeveen wrote:
>>
>>>On February 23, 2004 at 07:02:59, martin fierz wrote:
>>>
>>>>aloha,
>>>>
>>>>i have a question about pins. pins are a rather important feature in chess; some
>>>>of them are not so bad, some are deadly. i just happened to chat briefly with
>>>>anthony cozzie on ICC, and he said he didn't do any pin detection. i detect
>>>>pins, but i don't evaluate whether a pin is not so bad or deadly. my questions
>>>>are:
>>>>-> are you detecting pins in your program?
>>>
>>>yes
>>>
>>>>-> if yes, do you try to distinguish between different pins?
>>>
>>>yes
>>>
>>>Note that original gnuchess 4.0 like written by John Stanback, before Dan Corbit
>>>crippled it to gnuchess 5.0 bitboards (conceptual crippling gnuchess), was doing
>>>pins too.
>>
>>The programmers who are involved in the developement of gnuchess 5.0 are
>>Chua Kong-Sian and Stuart Cracraft.
>>
>>http://www.gnu.org/software/chess/chess.html
>>
>>I do not see the name Dann Corbit in that site.
>>
>>Uri
>
>Doesn't matter to 'im.  Just another way to insult someone...

I bookmarked 'http://www.talkchess.com/forums/1/message.html?350855' already. I
believe Vincent will be quoted quite often in the future. :)

Sargon



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