Author: martin fierz
Date: 15:53:49 02/24/04
Go up one level in this thread
On February 24, 2004 at 11:42:13, Robert Hyatt wrote: >On February 24, 2004 at 11:23:11, martin fierz wrote: > >>On February 24, 2004 at 11:16:21, Robert Hyatt wrote: >> >>>On February 24, 2004 at 10:48:47, martin fierz wrote: >>> >>>>On February 23, 2004 at 13:29:08, Vincent Diepeveen wrote: >>>> >>>>>On February 23, 2004 at 10:02:37, Russell Reagan wrote: >>>>> >>>>>>On February 23, 2004 at 07:02:59, martin fierz wrote: >>>>>> >>>>>>>aloha, >>>>>>> >>>>>>>i have a question about pins. pins are a rather important feature in chess; some >>>>>>>of them are not so bad, some are deadly. i just happened to chat briefly with >>>>>>>anthony cozzie on ICC, and he said he didn't do any pin detection. i detect >>>>>>>pins, but i don't evaluate whether a pin is not so bad or deadly. my questions >>>>>>>are: >>>>>>>-> are you detecting pins in your program? >>>>>>>-> if yes, do you try to distinguish between different pins? >>>>>>> >>>>>>>cheers >>>>>>> martin >>>>>> >>>>>>I don't know if this is a good idea or not, but something I have thought of in >>>>>>the past is that a move that pseudo-attacks the king is probably worth >>>>>>considering. The move might be a pin, but it can also be a skewer. Even if it is >>>>>>not a direct tactic (say, there are two or three pieces in front of the king), >>>>>>it might setup a tactic eventually. The nice thing about this is that with an >>>>>>0x88-like board where you have unique square relationships, this can be done by >>>>>>a single table lookup. >>>>> >>>>>If you have no idea, why the hell are you replying? >>>> >>>>hey vincent! >>>> >>>>i asked a simple question (in fact two), and russell replied to it. so he's >>>>never tried his idea - what's the problem? i'm glad that people reply to >>>>technical questions, whatever they say. good ideas, bad ideas, as long as they >>>>have *some* ideas... it would be really bad if nobody replied, or if everybody >>>>replied with posts like your last one :-( >>>>of course i'm also glad that you replied to my original question, just wondering >>>>why on earth you made that last post? >>>> >>>>cheers >>>> martin >>> >>> >>>The answer to the _last_ question above is intuitively obvious to the casual >>>observer. Hint" "slang name for donkey". >>> >>>:) >> >>hi bob, >> >>don't get this wrong, i greatly respect your contributions to this forum. but >>then again, i could ask you the same question as vincent: why on earth did you >>make this last post? ;-) >> >>cheers >> martin > >Simple. I was answering your question. > >:) i was asking vincent, not you. i already know your answers about vincent :-) cheers martin
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