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Subject: Re: moderators and research

Author: Robert Hyatt

Date: 19:36:46 02/25/04

Go up one level in this thread


On February 25, 2004 at 21:51:02, Vincent Diepeveen wrote:

>On February 25, 2004 at 20:15:26, Bob Durrett wrote:
>
>>On February 25, 2004 at 19:33:38, Vincent Diepeveen wrote:
>>
>>>On February 25, 2004 at 18:24:05, Bob Durrett wrote:
>>>
>>>>
>>>>Ladies and Gentlemen:
>>>>
>>>>The ideal CCC moderator should be mature, very smart, tough as nails, and above
>>>>all NOT senile.
>>>
>>>And ideally it should not be folks that makes up stories that they own a purple
>>>heart, when they don't.
>>>
>>>>Technical expertise is somewhat important.
>>>>Currently and in the past we have had some excellent moderators and I trust the
>>>>same will be true in the future.
>>>
>>>In general the candidate level is deteriorating here.
>>>
>>>Additionally the computerchess scene gets dominated in reality by
>>>european/middle east progress, but moderation at CCC by North-Americans.
>>>
>>>>Bob Durrett
>>>>
>>>>P.S.  A few more sophisticated and elegant chess algorithms would be nice too. :
>>>>)
>>>
>>>Good elegant algorithms (or enhancements) never get posted in CCC.
>>>
>>>In fact i have invented many algorithms / search methods, which i never posted
>>>and do not plan to post either.
>>>
>>>All but one appeared to be big BS in the end anyway, but one looks real
>>>promising.
>>>
>>>I lack time to implement it, because making money is important in life and in
>>>general that means not working onto search algorithms, no matter how cool it is
>>>to do.
>>>
>>>Perhaps i will give it a shot 1 week before ict4 :)
>>>
>>>Most miserably failed the algorithm where i had put a lot of months work in,
>>>which started off as a CNS implementation (conspiracy number search).
>>>
>>>Also failed was a selective searching search method where i had put in 2 years
>>>of work (1998+1999).
>>>
>>>In general in computerchess experimenting with new search methods is what takes
>>>a lot of time.
>>>
>>>Nowadays also time consuming is of course parallellization.
>>>
>>>When talking about search algorithms (also parallel search) i am sure there is
>>>still a lot to invent. Majority of simple stuff has already been discovered. it
>>>is very difficult to find new algorithms that use very simple general working
>>>principles.
>>>
>>>However i'm sure there is still a lot to discover when complexity gets added.
>>>
>>>The reason why in general at universities never complex stuff gets invented in
>>>game tree search is simply because the vaste majority, so everyone with one or 2
>>>exceptions (Jonathan Schaeffer is one such an exception of a good guy), they are
>>>busy at a level which is so simple. They still must learn basic stuff and are
>>>simply busy reinventing what already has been invented then they put 1 condition
>>>different and they call it a new algorithm (which IMHO is not a new algorithm
>>>then but at most a new tuning of an existing algorithm).
>>>
>>>So they simply are not *busy* creating complex working algorithms. And as i
>>>already said, all effort spent so far by the same majority of researchers has
>>>already been put in finding simple algorithms.
>>>
>>>Of course it would be cool if someone out of that group comes up with a new
>>>simple working algorithm that works great.
>>>
>>>But the odds are small that they will find it. If someone will find it, it will
>>>be a computer chess programmer who's not going to post it.
>>>
>>>This where when you add complexity to algorithms, there is an entire field open
>>>to discover new algorithms in. The number of complex search methods published
>>>(not counting parallellization algorithms of course which are all non trivial to
>>>implement) which you cannot implement within 5 minutes of your time and from
>>>which you know in advance that they *must* be tried just in case they work, you
>>>really can count them on 1 hand.
>>>
>>>Yet i'm sure that no coming researcher will focus upon complex algorithms
>>>either. The problem is simply it takes yourself to program a quite good playing
>>>chessprogram in order to test simple algorithms and figure out whether they
>>>work.
>>>
>>>Only when a researcher has understanding there he can move on to create some
>>>more complex algorithms when he has the time.
>>
>>Let me put my fortune teller hat on:
>>
>>I see considerable change on the near horizon.  In the next 20 or 30 years, we
>>should see great technological improvements in digital, computer, and software
>>areas.  There should be tons of opportunity for chess programming enthusiasts to
>>delve into new hardware and software concepts and no one should become bored.
>>Indeed, the very definition of "programming" may change radically in our
>>lifetimes.
>>
>>Now I will take my fortune teller hat off again.
>>
>>Hmmmm.  What were we talking about?  I forgot.  Oh well, Spring will be here
>>soon.  That should be good enough.  I need another snack.
>>
>>Bob D.
>
>In general scientists are known for being lazy programmers. In fact they program
>just too little. So more powerful computers and another few new object oriented
>programming languages will at most extend their holiday with 1 extra afternoon.
>Instead of 2 afternoons coding they then code for 1 afternoon a year :)


I would bet that this "scientist" has written 100X the number of lines of code
you have written.

You should stop such stupid generalizations.  They make you look like a complete
idiot.

Actually whether you stop the generalizations or not really won't change that...



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