Author: martin fierz
Date: 14:35:51 02/26/04
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On February 26, 2004 at 17:19:20, Tom Likens wrote: > >Well, it's time I broke down and implemented learning. I've noticed that >my program has become a target for a few carbon-based lifeforms on ICC. What >I've ascertained is that some (lower-rated) players will play the program over >and over in blitz until they manage a win against it. Then they play the >same game over and over and grab the rating points. It works because a win >by the program only nets back a point or two while a loss transfers a large >number of points to the lower rated player. The program, being only as smart >as its programmer, happily plays the same (losing) game over and over :( > >I'm actually surprised that anyone takes their ICC rating that serious, but >apparently they do. Of course I could no play them, but what's the fun in >that? Besides that seems cowardly ;-) > >Learning would get rid of the problem entirely and make the program's book >better as a bonus. So when I get back from the artic reaches of Minnesota >(it's work-related, don't ask) learning is next up on the docket. I guess I >should kill the program until I get back home. I was going to let it play >for the next two weeks continously, but I'm not so sure now (or maybe I >should just let it limbo, "...how low can you go") > >regards, >--tom hi tom, i have seen the same behavior of the low-rated players. in fact, this constitues abuse as far as ICC is concerned - you can report them and they will lose their rating points again :-) but when this happened to me, i never reported anybody. after all, these crazy guys are in fact great testers: they will try and try and try until they find a way to beat up your program. which isn't all that bad, because mostly there is something to learn from that... i solved that type of problem more or less by adding a very broad opening book to my program, now the abusers at least can't shoot at a sitting duck any more. cheers martin
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