Author: Nick Rowe
Date: 04:56:28 02/27/04
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On February 27, 2004 at 07:07:47, Thorsten Greiner wrote: >>I am interested in knowing which engines GM's use for evaluation of their games. >>Anyone has info about that? > >I tend to think that most use a rather complicated, carbon-based neural network >which has been trained for many years using advanced learning techniques. :-) Probably most high 90% use Fritz in some capacity. Not to say that it is best, but it is certainly good and has been around a long time and is well known. Junior, Hiarcs, and Shredder will also be used by a number. shredder 8, though i'm starting to believe is truly the best overall i used to be a holdout for Fritz, but i think the mantle has clearly passed to shredder with the release of shredder 8
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