Author: Geert van der Wulp
Date: 05:02:08 02/27/04
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On February 27, 2004 at 07:56:28, Nick Rowe wrote: >On February 27, 2004 at 07:07:47, Thorsten Greiner wrote: > >>>I am interested in knowing which engines GM's use for evaluation of their games. >>>Anyone has info about that? >> >>I tend to think that most use a rather complicated, carbon-based neural network >>which has been trained for many years using advanced learning techniques. :-) > >Probably most high 90% use Fritz in some capacity. Not to say that it is best, >but it is certainly good and has been around a long time and is well known. >Junior, Hiarcs, and Shredder will also be used by a number. shredder 8, though >i'm starting to believe is truly the best overall i used to be a holdout for >Fritz, but i think the mantle has clearly passed to shredder with the release of >shredder 8 But WHY do you believe this is the case? I am not looking for the strongest program, any one of these programs will beat the shit out of me. I am looking for a program that has a "human-like" understanding of an attacking position. Besides, the SSDF rating list might indicate that Shredder is the best among chess programs, but they are games between programs, not programs and humans. Regards, Geert
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