Author: Mike S.
Date: 04:51:15 02/28/04
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On February 28, 2004 at 06:13:24, Jorge Pichard wrote: >(...) >PS: I was not refering to a negative post in regard to a future version of a >commercial program that support FRC, but a negative remark of the standard >Hiarcs 9. But that doesn't mean that a future version of it will support FRC. I see no signs whatsoever that this may be the case. Since (a) any normal engine which supports setup is shuffle chess capable, and therefore (b) any normal engine which supports setup can play FRC in a small subset of FRC positions (rooks in a/h, kings in e) even, I think the difference between these already existing possibilities and a full FRC-support, IOW the FRC castling, is not very attractive for profi progrmmers and manufacturers to invest time and money into it. Also (as a comparison), "mainstream" chess programs usually will have support for chess problems in some way (i.e. solving engines, mate mode...), but usually not for fairy chess. I think this is typical topic, where the demand can be satisfied by freeware much better, where sales figures are not important. There are a number of FRC capable engines already which can be used in Arena (I don't know if they can play FRC in other GUIs), maybe stronger freeware engines will follow. What would you do with a commercial and FRC-capable version of a strong(er) engine, what you cannot do already with the FRC-capable engines which exist already? (Actually I've never seen a FRC tournament or game of these specific engines posted anywhere, commented, etc. which makes me think there isn't so much demand in fact.) Regards, M.Scheidl
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