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Subject: Re: Tournament Format for World Computer Chess Championship 2004

Author: Peter McKenzie

Date: 22:18:17 02/29/04

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On February 29, 2004 at 23:29:05, Robert Hyatt wrote:

>On February 29, 2004 at 21:49:41, Omid David Tabibi wrote:
>
>>The tournament format for WCCC that was originally decided was:
>>
>>--------
>>http://www.cs.unimaas.nl/icga/news/events/Israel/event.html
>>
>>The format for the 12th World Computer Chess Championship WCCC2004 will be:
>>5-round Swiss, after which the top 4 + 4 teams get to play a 2-round elimination
>>at each stage, and the bottom teams continue to compete for the 9th spot playing
>>a 6-round Swiss.
>>--------
>>
>>However, since a large number of amateur programmers expressed their disapproval
>>of this system, we have decided to change the format so that it will attract the
>>largest number of programmers. Currently the two options are:
>>
>>A) Like the original format, but with re-entry:
>>
>>Divide the participants into two groups. Conduct 5 rounds Swiss, and top 4 from
>>each group (total of 8) will qualify for next stage, which will be a knockout (2
>>rounds quarter-final, 2 rounds semi-final, 2 rounds final). The other programs
>>will continue with 6 more Swiss rounds. However, the *difference* is: the losers
>>in the knockout will join the other programs (who haven't qualified for knockout
>>phase) in continuing with additional Swiss rounds (with all the points they
>>scored in the first 5 rounds and in the knockout phase).
>>
>>The advantage of this method over the original one is that the amateurs will get
>>more chances of playing against commercial programs after the first 5 rounds.
>>
>>B) 11 rounds Swiss.
>>
>>In Graz WCCC everything was basically over after 7 rounds. The last 4 rounds
>>didn't change anything at all. That is the reason why we are trying to choose a
>>more exciting format.
>>
>>However, our primary goal is maximizing participation. So, if 11 rounds Swiss
>>will attract the largest number of participants, then we will opt for it.
>>
>>
>>We are interested in hearing your opinion, especially the opinion of programmers
>>who are considering participation in WCCC.
>>
>>Thanks,
>>
>>Omid David Tabibi (davoudo@cs.biu.ac.il),
>>Bar-Ilan University.
>
>
>Why don't you address _the_ problem, rather than trying random solutions that
>won't do anything useful.
>
>"the problem" is too many rounds for too few participants.

That doesn't seem like a problem to me.  Hell, if you take that attitude then
World Championship matches would only last 1 game.  Then Fischer would have lost
to Spassky!

>
>There are two solutions:
>
>(1) get more participants.  Not very likely.  Particularly in light of other
>issues already beat to death in the past.  Event is too long, making it a
>problem.  Always hosting it in Europe, with a visit to the Middle-East, is
>another problem.  Etc.
>
>(2) reduce the number of rounds.
>
>There are other alternatives:
>
>(3) do a good job of seeding.  Then only pair the best score vs the worst score,
>and so forth, for 5 rounds.  That way no top competitors will play each other,
>to make the last rounds more exciting.
>
>(4) Same as 3 but first 6 rounds are double rounds, where in rounds 1 and 2 the
>same two programs play, but they reverse colors.
>
>(5) For the first 5-6 rounds, flip a coin to see who wins, then play the last 5
>rounds normally.
>
>IE there are a nearly infinite number of stupid ways to make the last N rounds
>more important.  There is only one _reasonable_ way.  Reduce the number of
>rounds.



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