Author: Fabien Letouzey
Date: 06:33:08 03/01/04
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>>At the moment the adapter is far from complete but good enough for my needs. >>Would anybody need more general version? >Would be appreciated by me and those who like to run UCI-only engines in >Winboard. Sorry at the moment my adaptor is for Unix. I indeed intend to port my engine to Windows, but there is no point in porting the adaptor if existing ones are good enough. With the help of a Windows programmer, it shouldn't be too hard to adapt it though (only the I/O code is OS specific). The problem is configuration, I don't intend to provide a GUI but only command line parameters. >The existing has at least one bug: in a game with classical time control (40 >moves in one hour for example) and if in addition bookthinker is in use the UCI >engine gets in time trouble because the moves of bookthinker are not counted and >the UCI engine moves to fast. After the first time control it thinks it has much >more time and is playing much to slow. Now that sounds bad; the sort of thing I was expecting unfortunately. Can you explain how bookthinker (a separate book engine I guess) is interfaced with the rest of the system? Is it connected to Winboard, or (more likely) UCI2WB? > >Regards > >Volker Thanks, Learning more about how it works "out there" (on Windows) will hopefully help me making the right choices :) Fabien.
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