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Subject: Re: Tournament Format for World Computer Chess Championship 2004

Author: José de Jesús García Ruvalcaba

Date: 04:14:39 03/02/04

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On March 01, 2004 at 09:03:21, Ingo Bauer wrote:

>Hi
>
>I would consider all of your proposals as too complicated.
>
>You have 9 days where everyone can play 2 games. I agree that on the first and
>on the last day there should be only one game but this can be adjusted in the
>players conference. Lets assume 16 games possible.
>
>1. If the number of Participants is less than 8  play double round robin
>reverted colors.
>
>2. If the number of participants is less than 16 play rr (flip coin for colors)

Flipping coin for colors in a round robin is a real novelty! Usually, the
pairings for round robin tournaments are already done, including colors, and
only the playernumbers are drawn at random.
José.

>
>(here I have to say that I doubt that there will be more than 16 participants!)
>
>3. If the number is 17 (witch is the worst case for a nine round swiss) make the
>Tourney time control 2/40 + 1h/20 +1h so you play a single game a day, 9 round
>swiss.
>
>3a. Make it 8 rounds in advance. If after the 8th round 2 are on top play a tie
>on the 9 day 2 games. If still no decision is there, make it direct match,
>Buchholz or two winners (just anounce it in advance!)
>
>If in case 1, 2 and 3 there is no decision, make it direct match, Buchholz or
>two winners (just anounce it in advance!)
>
>I think that is an easy solution for everybody to understand.
>Bye Ingo Bauer
>
>PS: If you want to make a day off just adjust the numbers a bit. It should still
>work!



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