Author: Uri Blass
Date: 02:57:02 03/03/04
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On March 03, 2004 at 02:08:27, Derek Paquette wrote: >I was reading over the x3d chess site the other day, looking at that horrible >game 3 where DF8 didn't realize what trouble it was in, and even how to counter >attack. > >The author of fritz said that they knew what the problem was, but just didn't >know how to fix it, and i've heard this a lot from other chess programmers > >has the authors reached an empass? where the c++ language just can't provide >the delicate logic that is needed? > > >I mean is there a difference between a 4 cpu system, and an 8? if it doesn't >know what to do, it won't matter how many cpu you throw on there? Or maybe if you throw enough cpu it may suddenly know what to do. I do not think that there is a problem with the c language. I think that every problem that you know about can be fixed with the c++ language and it is only a question of time. The only reason not to fix a problem is one of the following: 1)You do not know about the problem 2)You have not enough time to fix the problem A possible reason for 2 may be that is more important for you to do other things like postin in CCC and not to fix the problem. Uri Uri
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