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Subject: Re: Questions re the Classic Shredder 6 GUI with Shredder 8 UCI engine

Author: William Penn

Date: 10:41:01 03/03/04

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On March 03, 2004 at 08:16:53, David H. McClain wrote:

>On March 03, 2004 at 08:06:48, William Penn wrote:
>
>>For some reason I've lost confidence in the CB GUI with Shredder8.eng, and am
>>starting to use the classic Shredder 6 GUI with the Shredder 8 UCI engine.
>>That's the way SSDF does it, and I imagine they know best. I don't know yet if
>>this will help with the nonsensical PV's which Shredder 8 burps out frequently.
>>So far I haven't seen any bad PV's with the classic GUI, but I'm still a
>>beginner. Also my impression is that big hash size may be handled better, and
>>the engine may run faster with the classic GUI, but haven't tried to prove it
>>(yet).
>>
>>I've accumulated a couple of questions about the classic GUI which I can't
>>answer, so would appreciate a little help...
>>
>>Does it have a variation board, or some way to play over a variation while the
>>engine is running in analysis mode?
>>
>>Does it have a "move now" command, so that the best move found so far is
>>executed from analysis mode (rather than having to drag & drop the piece on the
>>chessboard)?
>>
>>Lastly, are there any better GUI's than this one for running the Shredder 8 UCI
>>engine? I hear about Arena but haven't taken the plunge. Is it a significant
>>improvement?
>>WP
>
>William,
>
>I can only answer one of your questions:
>
>Move now: Top menu > Command > Interrupt
>
>The senseless PVs are still present in the Classic GUI with Shredder 7 but
>perhaps not as significant.  Unless there has been a modification in Shredder 8
>they may be similar.
>
>DHM

Thanks but with my copy of the Classic Shredder 6 GUI, the interrupt command
(Esc) only stops the analysis. It doesn't make the best move found on the
chessboard nor add it to the game score, which is what I want. With the CB GUI
the Spacebar performs that operation, which apparently doesn't exist in the
Classic GUI...
WP



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