Author: Joshua Shriver
Date: 00:05:19 03/08/04
Go up one level in this thread
> >You're trying to build a c.s. type tree, maybe? Yeah, at least how I visualized it :) >Chess tree's are _much_ too large for that! That's why we use a depth first >search, not a breadth first, or some other style of searching. > >Just an array to hold the moves should be fine. Each ply in the array holds a >ply worth of possible moves in the game. > >TSCProgram will enlighten you. > >dave Thanks will give that a shot. Sincerely, Joshua Shriver
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