Author: Ernest Bonnem
Date: 05:21:38 03/08/04
Go up one level in this thread
On March 08, 2004 at 07:49:27, GuyHaworth wrote:
>
>Last I heard, Eugene had 22 4-2p DTM EGTs to do, plus all (65) 3-3p ones.
>
>Don't know what his production rate is, but at 1 per week, that's ...
>
>
>Also don't know Eugene's attitude to having the generator source in the public
>domain: presumably, as it is not, he's now not so in favour of that as he was.
>
>The code is not fully UNIX-compatible, but John Tamplin (on UNIX) and Marc
>Bourzutschky are sorting the occasional issue there.
>
>There is no 'community' of people generating EGTs, though I guess there could be
>if necessary. Maybe we should have a list of volunteers with mega-kit
>(particularly RAM).
>
>The current EGTs being generated raise issues around:
>
>1) database-files > 2GB, now sorted by the multi-part format
>2) virtual stores > 2GB, another 32-bit integer problem
>3) index-ranges > 2 GB, ditto
>4) concurrency of many parallel tasks on highly-parallel (SMP) machines
>5) UNIX portability, as the '16-bit code' hasn't been so 'run in' as 8-bit
>
>
>So, EGT-generation is not as easy as it looks, but all the above represent
>progress.
>
>g
>
>
>PS: Thanks to Eugene's help and Marc Bourzutschky's generalisation of Eugene's
>code, I am completing the generation of 6-man EGTs for 'Mini Chess', 6x6 board,
>which historically was the domain for the first well documented computer chess
>game.
>
>... and some endgames are deeper than in 8x8 chess!
Do you have any data on the 5x5 board MiniChess, which is the smallest board
with all the chess pieces ?
("Zillions of Games" has it, even in its demo version)
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