Author: Bob Durrett
Date: 19:53:53 03/09/04
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On March 09, 2004 at 19:04:45, Vincent Diepeveen wrote: <snip> Thanks, Vincent, for the lengthy set of thoughts on the topic. Great thinking, I'm sure! Maybe the smart thing to do would be to somehow determine which multi-man tablebases would do the most good and just forget about the rest. How to decide which to do and which not? Maybe the answer lies in the design of chess engines for play in endgames. If most or all engines do quite well in one type of endgame, then forget the tablebase for that kind of endgame. On the other hand, maybe some endgames are handled horribly by all engines. They would be good candidates for a tablebase solution. Maybe. Agree? More thoughts? : ) Bob D.
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