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Subject: Re: Fruitful tourney

Author: Fabien Letouzey

Date: 06:04:58 03/11/04

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On March 11, 2004 at 08:48:51, Afzal Siddique wrote:

>P4 1.5 GHz
>REMIS.ctg
>32 MB hash for each
>Ponder Off
>Time: 10/40+10/20+15 (i know its a bit wierrd ;-)

If I understand correctly, that qualifies as "slow time controls" for me.

>Tourney not over so far.. Fruit will play 10 games against each engine

>fruit MyTown  2004

>Fruit 0.98a   - Ruffian 1.0.5       1.0 - 3.0    +0/-2/=2    25.00%
>Fruit 0.98a   - Pepito v1.59        1.0 - 3.0    +0/-2/=2    25.00%
>Fruit 0.98a   - Ktulu 4.2           0.5 - 3.5    +0/-3/=1    12.50%
>Fruit 0.98a   - Delfi 4.4           1.5 - 1.5    +0/-0/=3    50.00%
>Fruit 0.98a   - Gothmog 0.4.5       1.5 - 1.5    +1/-1/=1    50.00%
>Fruit 0.98a   - Aristarch 4.41      0.0 - 3.0    +0/-3/=0    0.00%
>Fruit 0.98a   - List 512            0.0 - 3.0    +0/-3/=0    0.00%
>Fruit 0.98a   - The Baron 1.2.0     1.0 - 2.0    +1/-2/=0    33.33%

We have to wait until all the games are finished of course, but it looks like my
theory that it would resist a bit better at slow time controls might not be true
:)

Or, are the opponents too strong?

I don't know Ktulu or Delfi.  I have barely heard of Aristarch before.

Sorry for my ignorance, I only know Linux engines!

Fabien.




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