Author: Fabien Letouzey
Date: 06:04:58 03/11/04
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On March 11, 2004 at 08:48:51, Afzal Siddique wrote: >P4 1.5 GHz >REMIS.ctg >32 MB hash for each >Ponder Off >Time: 10/40+10/20+15 (i know its a bit wierrd ;-) If I understand correctly, that qualifies as "slow time controls" for me. >Tourney not over so far.. Fruit will play 10 games against each engine >fruit MyTown 2004 >Fruit 0.98a - Ruffian 1.0.5 1.0 - 3.0 +0/-2/=2 25.00% >Fruit 0.98a - Pepito v1.59 1.0 - 3.0 +0/-2/=2 25.00% >Fruit 0.98a - Ktulu 4.2 0.5 - 3.5 +0/-3/=1 12.50% >Fruit 0.98a - Delfi 4.4 1.5 - 1.5 +0/-0/=3 50.00% >Fruit 0.98a - Gothmog 0.4.5 1.5 - 1.5 +1/-1/=1 50.00% >Fruit 0.98a - Aristarch 4.41 0.0 - 3.0 +0/-3/=0 0.00% >Fruit 0.98a - List 512 0.0 - 3.0 +0/-3/=0 0.00% >Fruit 0.98a - The Baron 1.2.0 1.0 - 2.0 +1/-2/=0 33.33% We have to wait until all the games are finished of course, but it looks like my theory that it would resist a bit better at slow time controls might not be true :) Or, are the opponents too strong? I don't know Ktulu or Delfi. I have barely heard of Aristarch before. Sorry for my ignorance, I only know Linux engines! Fabien.
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