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Subject: Re: What makes Fruit so strong?

Author: Dann Corbit

Date: 14:04:01 03/12/04

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On March 12, 2004 at 16:39:15, Uri Blass wrote:

>On March 12, 2004 at 16:14:50, Uri Blass wrote:
>
>>On March 12, 2004 at 14:49:28, Steve Maughan wrote:
>>
>>>Amazing!
>>>
>>>I'm amazed at Fruit's score.  I've downloaded it and it seems like a robust
>>>engine but I note that it's quite slow and according to the author has little
>>>knowedge above and beyond piece tables.  Monarch is my engine.  It's nowhere
>>>near as strong as Fruit - I'd estimate Fruit is +200 ELO stronger than Monarch.
>>>Like Fruit, Monarch also has just piece tables and I believe that Monarch is
>>>probably even a little faster than Fruit.  Like Fruit Monarch also has Null
>>>move, check extensions and hash table (2 probes) i.e. on paper they seem to be
>>>close in spec.  So the question is what makes Fruit so strong?
>>>
>>>a) Fewer bugs - quite possible!
>>>b) ETC - Monarch doesn't have this - Fruit does
>>>c) No PV cut-off's in Fruit
>>>d) Better piece square tables
>>>e) Combination of b, c & d
>>>f) ?
>>>
>>>Of course another explanation is that Fruit is much more sophisticated than the
>>>author claims but I see no reason to think this.
>>>
>>>Any thoughts?
>>>
>>>Steve
>>
>>It has some boolean features.
>>
>>I understood that it also has some pawn structure evaluation.
>>
>>Uri
>
>Note that also for me the result of fruit is very surprising and it shows that
>inspite of the fact that I believe that chess is mainly a search based game I
>still underestimated search.
>
>It seems to me now that it is possible to develop a chess program with fruit's
>evaluation that is going to be stronger than Crafty of today.

As Christophe has often said:
"Search is also a form of knowledge."



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