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Subject: Re: Another Fruit question

Author: Fabien Letouzey

Date: 03:52:17 03/15/04

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>I have been playing a few games with Fruit recently, the thing that I found most
>surprising about it was the amazing time to depth of its search algorithm. My
>progrma is not especially slow but it was lagging usually 1 or 2 ply in the
>opening and 3 or so ply in the middlegame.
>I am sure Fabien said it was a slow searcher in one of his posts !! I wish I
>could make my program as slow a searcher as Fruit :-)
>
>As I think I recall Fabien saying there were no especially new features in Fruit
>I am very intruiged as to how Fruit manages to get so deep so quickly?
>
>Is it due to exellent move ordering, aggressive pruning, or something else ?

I use R=3 null move, and only have check extensions.
So it might look like it searches "deep", but it also misses a lot of tactics.
I just think that this does not matter so much at "slow" (whatever this means)
time controls.

You know that displayed search does not mean anything ...

Fabien.




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