Author: Robert Hyatt
Date: 07:45:37 03/18/04
Go up one level in this thread
On March 18, 2004 at 02:16:24, Peter Skinner wrote: >On March 17, 2004 at 23:11:00, Robert Hyatt wrote: > >>On March 17, 2004 at 22:36:09, Mike Taylor wrote: >> >>>Crafty(C) use to always be above or around 3000 ELO, it seems the rating has >>>dropped dramatically over the last four years ? >>> >>>One would think it would get stronger as better versions and better hardware >>>comes out ?! >>> >>> >>>Information about crafty(C) (Last disconnected Wed Mar 17 2004 21:44): >>> >>> rating [need] win loss draw total best >>>Wild 2034 [6] 342 107 11 460 2204 (03-Oct-2000) >>>Bullet 3241 [8] 6675 1468 1088 9231 3286 (27-Dec-2002) >>>Blitz 2679 59306 17556 13899 90761 3388 (09-Jun-2000) >>>Standard 2543 5197 2699 2383 10279 2792 (25-Oct-2000) >>> >>>Enquiring minds want to know -:) >> >> >>Simple. "search crafty". Now 99% of games are against computers, not humans. >>5 years ago that was reversed... > >In June of 2000 I believe Crafty was using v16.6 or 16.19 at that point. Both of >those versions were extremely strong. > >Bob, since Crafty mostly plays computers it seems, what do you think is it's >major problem facing other programs? > >It is due to your code being available and everyone is able to see what your >doing? No. It is the "anti-human" tuning that is always on, if I had to pick the main issue... > >It is that your hardware is no longer "above" everyone elses? > >Book problems perhaps? > >I know Crafty won the last CCT with the default book, but surely most of the >credit goes to the massive hardware it used. > >I am just throwing out ideas.. why does Crafty _seem_ to be behind so many now >when before it was leagues ahead... secrets vs no-secrets is the main issue... I can live with that... > >Peter
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