Author: Matthew Hull
Date: 11:43:40 03/19/04
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On March 19, 2004 at 14:40:16, Peter Skinner wrote: >On March 19, 2004 at 08:15:39, Robert Hyatt wrote: > >>this "stuff" has evolved over time. it is not particularly new, so "most" of >it was certainly "on" back then... > >Sorry "stuff" should have been replaced with code. > >I remember when 16.19 was out there was special code to block a player named >mercilous. I assume this is when the anti-human code started, but again I could >be wrong. > >Would changing the "style" that Crafty uses against computers help at all? >Changing how it uses the book and scoring? There used to be three internal lists a user could maintain, one for accounts known to be strong humans (IM, GM), one for blockers (i.e. mercilous) and one for computers, though I think the latter is handled through other means now. > >Peter
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