Author: Nick Rowe
Date: 10:16:08 03/22/04
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On March 22, 2004 at 05:52:37, Harald Faber wrote: >On March 22, 2004 at 00:40:17, Nick Rowe wrote: > >> I have recently gotten a second computer and have wanted to network the two >>computers. One of the computers is connected to my router wirelessly(computer >>A) and the other cmputer is hard wired(computer B). The hard wired computer(B) >>can see and access files on the wireless computer(A). The wireless computer(A) >>can see the wired computer(B), but can not access it or files. Both computers >>have sharing activated. >> >>If i ever get this to work can programs play each other directly through a >>network? >> >>Thanks > >Do you have Windows XP and the firewall active? Or another firewall? > No Firewalls. It just seems as if the wireless pc just doesn't have acess priveleges of anysort ven though it sees and can ping the hard wired computer. >The network play works e.g. with NetChess by Bernhard Wallner. Only restriction: >one of the two players has to be winboard or uci engine, see >http://home.arcor.de/bernhard.wallner/netChess.html. >With that tool you can bind as many computers as you have to analyze a position >on them with only one GUI active. It works like this: >You setup the engines of your wish on the computers 2+3. On your first computer >you bind the engines from computers 2+3. You start the GUI and import the binded >engines from computers 2+3 like you would with a usual winboard/uci engine. You >have the 2 engines in your available engine list. The only difference: if you >start them, they run on the foreign computer without stealing cpu resources from >the first computer. This works for engine tournaments as well as infinite >analysis etc. With those engines you can do whatever you can do with "normal" >engines which are physically on your first computer!
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