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Subject: Re: NetChess by Bernhard Wallner is a genius tool for your intention

Author: Nick Rowe

Date: 10:16:08 03/22/04

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On March 22, 2004 at 05:52:37, Harald Faber wrote:

>On March 22, 2004 at 00:40:17, Nick Rowe wrote:
>
>>    I have recently gotten a second computer and have wanted to network the two
>>computers.  One of the computers is connected to my router wirelessly(computer
>>A) and the other cmputer is hard wired(computer B).  The hard wired computer(B)
>>can see and access files on the wireless computer(A).  The wireless computer(A)
>>can see the wired computer(B), but can not access it or files.  Both computers
>>have sharing activated.
>>
>>If i ever get this to work can programs play each other directly through a
>>network?
>>
>>Thanks
>
>Do you have Windows XP and the firewall active? Or another firewall?
>

No Firewalls.  It just seems as if the wireless pc just doesn't have acess
priveleges of anysort ven though it sees and can ping the hard wired computer.


>The network play works e.g. with NetChess by Bernhard Wallner. Only restriction:
>one of the two players has to be winboard or uci engine, see
>http://home.arcor.de/bernhard.wallner/netChess.html.
>With that tool you can bind as many computers as you have to analyze a position
>on them with only one GUI active. It works like this:
>You setup the engines of your wish on the computers 2+3. On your first computer
>you bind the engines from computers 2+3. You start the GUI and import the binded
>engines from computers 2+3 like you would with a usual winboard/uci engine. You
>have the 2 engines in your available engine list. The only difference: if you
>start them, they run on the foreign computer without stealing cpu resources from
>the first computer. This works for engine tournaments as well as infinite
>analysis etc. With those engines you can do whatever you can do with "normal"
>engines which are physically on your first computer!



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