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Subject: Re: Can you reproduce losses on time with movei

Author: Dan Honeycutt

Date: 10:21:11 03/23/04

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On March 23, 2004 at 12:15:47, Uri Blass wrote:

>On March 23, 2004 at 10:53:25, Dan Honeycutt wrote:
>
>>I stopped using Movei as a sparring partner for Bruja because I thought a more
>>equal opponent would give me better data.  Last time i used it i needed to
>>interrupt a tournament.  I noticed Movei's clock was running but nothing was
>>happening.  Movei was playing black.  Game had gone 15 or 20 moves.  when i hit
>>the stop button Movei immediately played (or Arena played) it's move.  it
>>appeared that Movei had decided it's move, but the move got hung up between it
>>and Arena.
>>
>>Sorry the details are so sketchy, i should have tried to save what information i
>>could.  Even though Movei beats Bruja like a drum, i'll go back to using it.  if
>>i can any more detailed information i'll let you know Uri.
>>
>>Dan H.
>
>Note that movei cannot use more than half of its time for a move.
>It is possible that movei takes long time for a move (but not more than half of
>it's remaining time) when it has problems to finish the iteration but it is rare
>and I saw it only in one case in the CCT tournament.
>
>Thanks for the information.
>
>Uri

Time control as i recall was 40/5.  when i broght up Arena, Movei had only about
one minute left on it's clock - the other engine had close to four.  i watched
for about half a minute until it was clear nothing was going to happen.
Something was clearly amiss but i didn't know (still don't know) if it was
Movei, Arena, my computer or something i did.  Again, sorry for not being more
alert but if it happens again i'll try get better info.

Dan H.



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