Author: Andrew Wagner
Date: 18:56:46 03/25/04
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On March 25, 2004 at 21:45:14, Russell Reagan wrote: >On March 25, 2004 at 20:52:50, Andrew Wagner wrote: > >>Winboard always sends the opponent's name to the engine at the beginning of the >>game, no matter how the game started. So, for example, if you really wanted, it >>wouldn't be hard to write a little code into your engine to +noplay someone for >>a while if they are using your engine excessively. > >Do you think aborting games on the first move is reasonable solution? Or would >it just be better to noplay them for a period of time? I would tend to just noplay them for a while. Remember, you can only see the last 20 games in your engine's history, and even if you're logging them somewhere, it's just a waste to have aborted games in there.
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