Author: Robert Hyatt
Date: 07:38:57 03/27/04
Go up one level in this thread
On March 26, 2004 at 13:01:17, Uri Blass wrote: >On March 26, 2004 at 12:37:11, Robert Hyatt wrote: > >>On March 25, 2004 at 22:52:02, Johan de Koning wrote: >> >>>On March 25, 2004 at 16:40:26, Robert Hyatt wrote: >>> >>>>On March 25, 2004 at 01:56:43, Johan de Koning wrote: >>>> >>>>>On March 24, 2004 at 11:09:41, Robert Hyatt wrote: >>>>> >>>>>>On March 23, 2004 at 05:05:56, Vasik Rajlich wrote: >>>>> >>>>>>>Junior, however, appears to come at the problem of selective search via >>>>>>>discussions about this in the CCC archives. Amir has claimed that the best way >>>>>>>to search selectively is via extensions. To complete the reductions vs >>>>>>>extensions thought from above, an extension strategy will have the profile that >>>>>>>most moves have the same basic search depth, while certain special moves will >>>>>>>have a higher search depth. The profile of a search based on reductions compared >>>>>>>to a search based on extensions will be different. >>>>>> >>>>>>It is easy to prove that last statement wrong. >>>>>> >>>>>>You write a program that only does search depth reductions. I write a program >>>>>>that only does extensions. I can make mine _identical_ to yours. Where you >>>>>>reduce, I do nothing. Where you don't reduce, I extend. IE if you don't reduce >>>>>>a check, I extend the check. We search _exactly_ the same tree. >>>>> >>>>>Indeed, assuming fractional plies, it is rather trivial to build >>>>>the same tree using either extensions or reductions. >>>>> >>>>>But it's better to avoid the term "reductions" since it is confusing. >>>>>The real issue is extensions versus *pruning*. >>>> >>>>Let me define _my_ vocabulary to avoid further confusion. >>>> >>>>1. Extension. extending the depth of a move based on some property it >>>>exhibits, such as being a check or whatever. >>>> >>>>2. Reduction. Reducing the depth of a move based on some property it exhibits, >>>>such as not being a capture, check, threat, etc. >>>> >>>>The two terms are inverses. I can extend the set of moves {X} or I can reduce >>>>the set of moves {M-X} and get _exactly_ the same result, to the node. Note >>>>that M is the set of all moves we will search. >>>> >>>>3. Forward-pruning. Taking some set of moves at the current ply and throwing >>>>them out with no additional searching of any kind. >>>> >>>>4. Backward-pruning. IE alpha/beta pruning that doesn't change the final >>>>result at all. >>> >>>Fair enough, but null moving doesn't fit in your vocabulary. >> >>Actually it does. It is a "reduction"... The reduction is "R" and it is done >>when the shallow search can't find bad after I "pass"... > >No a reduction means searching the right position to reduced depth (not the >position with the wrong side to move). No a reduction means searching to a reduced depth, period, rather than throwing moves out a priori... null-move does exactly that... > >> >> >>> >>>One solution is to define null moves as part of the reference tree >>>(a search that utilizes 4. at most). >>> >>>Another way is to allow searches under 3. After all, null move is an >>>estimate *and* it is used to disqualify members of M. That's sounds >>>like pruning! :-) And after hiding the null searches in an (expensive) >>>black box there is no difference at all. >> >> >>Note it really doesn't prune, as in throwing things away with no search, it does >>a search to a reduced depth... > >Yes but not a search of the right position(side to move is wrong) so it can miss >zugzwang forever. So? reducing the depth can miss lots of things... That is a type of error. Forward-pruning introduces its own sort of errors... > >Uri
This page took 0.01 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.