Author: Roberto Nerici
Date: 05:15:53 03/29/04
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On March 29, 2004 at 08:05:28, Sune Fischer wrote: >On March 29, 2004 at 07:25:54, Roberto Nerici wrote: >>But back to the chess bit! If I remember correctly, Murray Campbell's point is >>based on the observation that Hal plays a non-optimum "trappy" move. The >>intelligence is that it knows a very effective move _to make againt Dave_ (or >>whoever it's playing) because it knows Dave and it knows the kind of mistakes he >>makes, rather than it just making the theoretical "best" move. > >Yes, patzer chess. >Not something I'd recommend, your might underestimate your opponent, perhaps he >has learned from last time. Ah, but HAL could watch everyone wherever they were so it would know if its opponent had been practicing :-) >Still Crafty and many other engines do a bit of swindle mode and assymmetric >evaluation which has a bit of the same smell to it. I think the term for all this is "opponent modelling". I know nothing about it, but Guy Howarth (in this forum) has mentioned it a few times with respect to EGTBs. Roberto/.
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