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Subject: Hal's children

Author: Steven Edwards

Date: 08:57:09 03/29/04

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On March 29, 2004 at 10:56:46, Robert Hyatt wrote:
>On March 29, 2004 at 05:48:37, Steven Edwards wrote:
>
>>See: http://mitpress.mit.edu/e-books/Hal/chap5/five1.html
>>
>>Any comments on the second paragraph?

>if we don't do it like humans do it, it isn't AI.  Notwithstanding the small
>problem that we don't even know how humans do it in the first place. :)

Submarines use propellers instead of fins, automobiles use wheels instead of
feet, and (most) chess programs use big tree iterative A/B search instead of
cognition.

Yet it might be possible to build a submarine with fins; it would be more
complex but could also be quieter and more energy efficient.  An automobile with
articulated appendages for locomotion would be slower but could also travel in
extremely rough terrain.  A chess program that worked using recognition,
deduction, and introspection might be more prone to blunders, but its techniques
could be ported to other areas of application.

I agree in general with Campbell's speculations about Hal.  It appears that a
machine like that could be given the rules of the game and eventually play well
without explicit domain specific programming.  And maybe that is one of the
identifying characteristics of AI: applicability across domains that are loosely
related, if at all.





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