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Subject: Re: sharing thoughts about general search code

Author: Uri Blass

Date: 13:37:45 04/02/04

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On April 02, 2004 at 16:25:26, Jay Scott wrote:

>On April 01, 2004 at 21:33:00, Uri Blass wrote:
>
>>I want to have some general search code(not only for chess) when it will be
>>possible to implement failsoft,failhard,mtd and many search ideas by the right
>>defines.
>>
>>I still do not have defines for different possibilities
>
>I think you mean, write it in C and use #define.
>
>I'd suggest instead writing it in C++ with templates, and avoiding #define.
>Conditions can be handled by _if_ and by template instantiation. Compilers are
>smart enough to do the right thing.
>
>- it's clearer
>- it's more expressive; you can do more things
>- there's no efficiency loss if you do it right
>
>If you're gonna do something generic, why not use generic programming?
>
>  Jay

The only reason is my lack of knowledge in C++ so I guess that this project may
also help me to learn C++.

Uri



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