Author: Uri Blass
Date: 13:37:45 04/02/04
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On April 02, 2004 at 16:25:26, Jay Scott wrote: >On April 01, 2004 at 21:33:00, Uri Blass wrote: > >>I want to have some general search code(not only for chess) when it will be >>possible to implement failsoft,failhard,mtd and many search ideas by the right >>defines. >> >>I still do not have defines for different possibilities > >I think you mean, write it in C and use #define. > >I'd suggest instead writing it in C++ with templates, and avoiding #define. >Conditions can be handled by _if_ and by template instantiation. Compilers are >smart enough to do the right thing. > >- it's clearer >- it's more expressive; you can do more things >- there's no efficiency loss if you do it right > >If you're gonna do something generic, why not use generic programming? > > Jay The only reason is my lack of knowledge in C++ so I guess that this project may also help me to learn C++. Uri
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