Author: Drexel,Michael
Date: 08:37:32 04/03/04
Go up one level in this thread
On April 03, 2004 at 08:59:49, steven blincoe wrote: >Dr.Pawlak >> >>I am hoping the chess community starts talking about >>this problem. > >that was my whole point >i was hoping that this was going to be the focus of the article >of course i realize you did not write the title page of the mag but the title >did get me all excited to finally, hopefully read something in print about the >cheating issue on the net > > >>I wish I knew what the incidence was. If I had to guess (among rated games >>between registered players): > >thank you for your guesstimates,which of course carry great weight >as far as i can tell, i think this is the VERY FIRST time a respected member of >the chess community has actually mentioned a cheating incidence statistic > >from my own personal experience, playing as both a registered player and now >soley as a non registered guest(because i got fed up with being cheated in rated >games by players without the C DESIGNATION) i would opine that the cheat >ratio(number of games i have played in one sitting-night and encountered a >player using a computer WITHOUT THE C designation)is roughy 50-60% >in plain English..the incidence of cheaters is 50-60% in any given night on any >given server >sometimes higher..sometimes less(but rarely so) >this would hold for Registered players as well as Guests Cheating in standard games is too easy. Play 1, 2 or 3 minute games. I never played against someone who cheated with a computer at very fast time controls. > >bear in mind that i also consider it cheating when a player utilizes a >"Pre-Move" client to makes his/her moves before i do >this enables the player to use virtually no clock time when there are mere >seconds remaining to meet the time limit This isn't cheating on playchess. Nevertheless some accuse you of cheating after losing a game on time. Many of them are just idiots. > >if i were to factor in the widespread use of Pre Move clients i would >guesstimate an even higher "Cheat Ratio"..perhaps as much as 75% on any given >night > >in addition it should be noted that many players who have been initially >screened for computer use when they first register ,could easily use a computer >on a random basis from time to time..there is nothing stopping a "clean" player >from occasinally using a computer to win ..or even to play most of the game >themselves and then use the computer during a crucial moment. >i have encountered to all of these cheating tactics > > >all of this adds up to meaningless online ratings due to the distortion of the >rating pool > >i would love to read in PRINT someone of respected standing in the chess >community say point blank that online ratings are not statistically valid due to >the cheating problem Who cares about online ratings? Cheating at online tournaments is the real problem. Michael > >when asked about the cheating problem on the net GM Evans and several other GM'S >have made vague statement's that they do not like to play online because they >cannot "see" the opponent. >a stronger more direct statement is of course not to be expected because they >do not wish to burn their bridges which is understandable given the hardships in >making a living from chess. > >Best Regards >Steve > > > > > >> >>ICC >>Lightning: 2% >>Blitz/5min: 5-10% >>Standard: 15% >> >>FICS >>Lightning: 5% >>Blitz: 10-15% >>Standard: 20% >> >>Chessbase >>Lightning: 5% >>Blitz: 20% >>Standard: 40% >> >>USCL >>Lightning: 5% >>Blitz: 20% >>Standard: 30% >>
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