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Subject: Re: computer cheating print article,,,in a word....

Author: Drexel,Michael

Date: 08:37:32 04/03/04

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On April 03, 2004 at 08:59:49, steven blincoe wrote:

>Dr.Pawlak
>>
>>I  am hoping the chess community starts talking about
>>this problem.
>
>that was my whole point
>i was hoping that this was going to be the focus of the article
>of course i realize you did not write the title page of the mag but the title
>did get me all excited to finally, hopefully read something in print about the
>cheating issue on the net
>
>
>>I wish I knew what the incidence was. If I had to guess (among rated games
>>between registered players):
>
>thank you for your guesstimates,which of course carry great weight
>as far as i can tell, i think this is the VERY FIRST time a respected member of
>the chess community has actually mentioned a cheating incidence statistic
>
>from my own personal experience, playing as both a registered player and now
>soley as a non registered guest(because i got fed up with being cheated in rated
>games by players without the C DESIGNATION) i would opine that the cheat
>ratio(number of games i have played in one sitting-night and encountered a
>player using a computer WITHOUT THE C designation)is roughy 50-60%
>in plain English..the incidence of cheaters is 50-60% in any given night on any
>given server
>sometimes higher..sometimes less(but rarely so)
>this would hold for Registered players as well as Guests

Cheating in standard games is too easy.
Play 1, 2 or 3 minute games.
I never played against someone who cheated with a computer at very fast time
controls.

>
>bear in mind that i also consider it  cheating when a player utilizes a
>"Pre-Move" client to makes his/her moves before i do
>this enables the player to use virtually no clock time when there are mere
>seconds remaining to meet the time limit

This isn't cheating on playchess.
Nevertheless some accuse you of cheating after losing a game on time.
Many of them are just idiots.

>
>if i were to factor in the widespread use of Pre Move clients i would
>guesstimate an even higher "Cheat Ratio"..perhaps as much as 75% on any given
>night
>
>in addition it should be noted that many players who have been initially
>screened for computer use when they first register ,could easily use a computer
>on a random basis from time to time..there is nothing stopping a "clean" player
>from occasinally using a computer to win ..or even to play most of the game
>themselves and then use the computer during a crucial moment.
>i have encountered to all of these cheating tactics
>
>
>all of this adds up to meaningless online ratings due to the distortion of the
>rating pool
>
>i would love to read in PRINT someone of respected standing in the chess
>community say point blank that online ratings are not statistically valid due to
>the cheating problem

Who cares about online ratings?
Cheating at online tournaments is the real problem.

Michael

>
>when asked about the cheating problem on the net GM Evans and several other GM'S
>have made vague statement's  that they do not like to play online because they
>cannot "see" the opponent.
>a stronger more direct statement is of  course not to be expected because they
>do not wish to burn their bridges which is understandable given the hardships in
>making a living from chess.
>
>Best Regards
>Steve
>
>
>
>
>
>>
>>ICC
>>Lightning: 2%
>>Blitz/5min: 5-10%
>>Standard: 15%
>>
>>FICS
>>Lightning: 5%
>>Blitz: 10-15%
>>Standard: 20%
>>
>>Chessbase
>>Lightning: 5%
>>Blitz: 20%
>>Standard: 40%
>>
>>USCL
>>Lightning: 5%
>>Blitz: 20%
>>Standard: 30%
>>



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