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Subject: Re: computer cheating print article,,,in a word....

Author: Bob Durrett

Date: 16:55:52 04/03/04

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On April 03, 2004 at 17:21:54, Uri Blass wrote:

>On April 03, 2004 at 16:48:04, Bob Durrett wrote:
>
>>On April 03, 2004 at 16:21:30, Uri Blass wrote:
>>
>>>On April 03, 2004 at 15:55:50, Russell Reagan wrote:
>>>
>>>>On April 03, 2004 at 11:55:47, steven blincoe wrote:
>>>>
>>>>>i have seen player's  (using a computer and pre-move client)essay forth 7-10
>>>>>moves per 1 recorded second on the clock
>>>>>the moves come at you like an automatic rifle
>>>>
>>>>Steve,
>>>>
>>>>Do you consider pre-move to be a cheat? I have used it for a long time and never
>>>>considered it a cheat (it didn't even enter my mind). I usually use Winboard and
>>>>the pre-move "click-click" approach to moving (where you click the piece, then
>>>>the destination square, instead of dragging the piece to the destination
>>>>square). It is kind of like pondering for the computer. I will have a move in
>>>>mind that I want to play, I click the piece that I'm considering moving, then
>>>>place my mouse over the destination square, and if my opponent allows me to play
>>>>it, one click of the mouse, and I move instantly. One time my opponent started
>>>>1. e4, and when I responded with 1...e5 instantly he aborted the game and said,
>>>>"a computer!" I guess he never heard of pre-move :)
>>>
>>>
>>>Does it mean that you planned to play 1...e5 against every move including 1.d4?
>>>
>>>
>>>
>>> Anyway, pre-move is really a
>>>>function of the GUI, not the server.
>>>
>>>I think that the server should not allow pre-move.
>>>I think that it is simple to do it if the server ignores every information that
>>>you send when it is the move of the opponent except resigning the game.
>>>
>>>I do not think that it is cheating but it is not the game that I play when I
>>>play over the board game.
>>>
>>>Uri
>>
>>I do not understand this "premove" but assume it is a way for a HUMAN to
>>automatically enter his/her opening repertoire in much the same way that chess
>>computers do.  If it's OK for a chess-playing program to have a memorized
>>opening repertoire which is played automatically, then why would it not be OK
>>for a human to do that?
>
>In a tournament game I cannot play the opening move in 0 seconds even if I
>remember them before the game because it takes time to move the pieces.
>
>It is not fair to have different situation in chess servers.
>
>Uri

Well, at a recent computer tournament, I watched the games on ICC at home using
Blitzin.  I saw the opening moves go by "lightning fast."  It was obvious that
the computers did not have to think at all during the opening.

If chess-playing programs are not required to think at all [during the opening]
then why should humans be required to do so in a similar [internet server blitz]
tournament?  Let the humans enter their opening repertoires in the same way that
the computers did.  That seems plenty fair to me as long as everybody knows how.
 It would be unfair only if the way to do it were not made available to all of
the participants.

Fair is fair!

Incidentally, the business about lag time does complicate matters but that's
just a detail.

IMHO.

Bob D.



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