Author: Uri Blass
Date: 22:48:52 04/03/04
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On April 03, 2004 at 20:03:51, Russell Reagan wrote: >On April 03, 2004 at 16:21:30, Uri Blass wrote: > >>Does it mean that you planned to play 1...e5 against every move including 1.d4? > > >No. I guess what I am doing is not exactly what Steve was talking about. I am >doing half pre-move, or 'pre-'. > >What I do is click on the e7 pawn, then put my mouse over e5. If my opponent >plays 1. e4, then I just click once and 1...e5 is played (almost) instantly. You >could also accomplish the same thing by clicking on the e7 pawn and dragging it >to the e5 square and hold it over the e5 square until it is your turn. If your >opponent plays 1. e4, then you just let go of the mouse button and it makes the >move 1...e5. > >If he plays another move, like 1. d4 or 1. Nf3, then I make another move >normally. > > >>I think that the server should not allow pre-move. >>I think that it is simple to do it if the server ignores every information that >>you send when it is the move of the opponent except resigning the game. >> >>I do not think that it is cheating but it is not the game that I play when I >>play over the board game. > > >I don't think the server can control it. The GUI could work like this: I make my >move, the GUI saves my move and waits until it is my turn, then it immediately >sends the move. After playing around with Winboard, I believe this is how >Winboard works. So the server never knows that you made your move before it was >your turn. Is it impossible to tell the server to detect cases when users use an external program like winboard? Users should write their moves after the opponent play and it is possible to have a rule that if they use an external program to do automatically what they planned to do then they are considered to be cheaters. Uri
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