Author: Dieter Buerssner
Date: 13:11:46 04/04/04
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On April 03, 2004 at 08:17:31, Bernd Nürnberger wrote: To investigate the problem, you could try the following. Disable null move (any selectivity depending on the bounds), disable path dependent extensions (like recapture), allow cutoffs from HT only, when the draft exactly matches (not when the draft in HT is higher, than the current search depth, just use it for move ordering then). Depending on the details of the engine, few more things would be disabled. Then you should get exactly the same scores at the same depth, independent of your moveordering. I did this, when I implemented hash tables the first time. At the moment, I am also fighting with a HT related problem (after reimplementing it). Regards, Dieter
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