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Subject: Re: King's Out : move ordering questions

Author: Dieter Buerssner

Date: 13:11:46 04/04/04

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On April 03, 2004 at 08:17:31, Bernd Nürnberger wrote:

To investigate the problem, you could try the following. Disable null move (any
selectivity depending on the bounds), disable path dependent extensions (like
recapture), allow cutoffs from HT only, when the draft exactly matches (not when
the draft in HT is higher, than the current search depth, just use it for move
ordering then). Depending on the details of the engine, few more things would be
disabled. Then you should get exactly the same scores at the same depth,
independent of your moveordering. I did this, when I implemented hash tables the
first time. At the moment, I am also fighting with a HT related problem (after
reimplementing it).

Regards,
Dieter




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