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Subject: Re: my latest general search code for games.

Author: Uri Blass

Date: 02:34:07 04/05/04

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On April 05, 2004 at 00:15:58, Artem Pyatakov wrote:

>Uri,
>
>This stuff is really interesting even if its just for educational purposes. In
>other words, I don't know if people will actually use this general code to test
>out ideas (too tempting to write your own), but it's very nice to see some clean
>code on the ideas of failhard, failsoft, etc.
>
>Keep up with project. I will include reference to some of your ideas in my
>senior thesis work (currently writing it) and then once I'm done writing I'll
>see if I can contribute some code to it.
>
>Excellent work!
>
>Artem

practically I still did not implement one code for fail hard and one code for
fail soft(in the code there is sometimes fail hard and sometimes fail soft and I
need to change it to something like if defined failhard return beta else return
val).
I also do not have code for mtd and I hope that other people will help me but it
has some ideas that as far as I know are not used by free chess programs like
evaluating probabilities.

I am open for suggestions for making the code more clear and I hopw that people
will help me.

I have no experience with mtd and I also do not have much experience with hash
tables and the way that I use hash in movei is not smart way so I hope people
will help me with both codes.

Uri



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