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Subject: Entering Moves via Keyboard in Fritz&Friends [Update]

Author: Peter Berger

Date: 13:03:39 04/06/04

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A very knowledgeable user of ChessBase programs contacted me and pointed out
that there
actually _is_ some coverage of how to enter your moves keyboard-only in the
manual.

So Fritz&friends are expected to be able to deal fine with keyboard-only input.

In the German manual the coverage is minimal and also faulty (this is for the
manual version I got with Shredder 8)

The English version is more thorough though. Unfortunately the design, at least
as explained in the helpfile (see below), doesn't seem to fix the problem Bob
mentions, and IMHO even can't do in principle, but maybe (probably) I am simply
missing something here, and one of you can work out how it can be done.

How to play dxc6 in this position using keyboard only in Fritz&friends?

Peter

[D]r1bqkbnr/1ppp1ppp/p1B5/4p3/4P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 0 1


Excerpt from English manual:

"Entering moves on the keyboard


--------------------------------------------------------------------------------

Because of the beautiful graphical interface of the program, you will probably
want to enter moves using the mouse. There is, however, an interesting
alternative. You can type in moves on the keyboard, a facility some experienced
chessplayers might prefer.

When you enter moves on the keyboard, the program will interpret the move as
soon as enough information is available to make it unambiguous. Type in the
piece (including “p” for pawn) and the destination square, possibly with a
capture sign. The order is not critical, so you can type 'nf3', 'f3n', '3nf'
etc.

You can also use capital letters for the pieces, which however is obviously
inconvenient and unnecessary. For the bishop, however, you have to use l,
because b is required for the square co-ordinates. “L” stands for the German
word for Bishop, which is “Laeufer”.

Often the move is executed after two or even one keypress. For instance, in the
initial position 'nf' will move the knight from g1 to f3, since that is the only
knight that can move to the f-file. If you have only one legal move with your
king, typing 'k' is sufficient.

Here is a full example of entering the white moves in the sequence 1.e4 e5 2.Nf3
Nc6 3.Bb5 a6 4.Bxc6 dxc6 5.d4 exd4 6.Qxd4 Qxd4 7.Nxd4 Nf6 8.0-0

Move
 Keyboard input

1.e2-e4
 pe4, ep4, e4, 4e

2.Nf3
 nf, fn (since only the knight can move there)

3.Bf1-b5
 lb, b5, l5 (only the bishop can move to the 5th rank)*

4.Bxc6
 lxc, lxn, lc6, c6 (only the bishop can move there)*

5. d4
 Pd4, d4p, 4pd, 4dp

6.Qxd4
 qx, q4, d4q, etc.

7.Nxd4
 nd4, nx (“knight takes”)

8.0-0
 kg, g1k, gk (“king to g-file”)

"



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