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Subject: Re: which 6 man tablebases are the most important?

Author: Vincent Diepeveen

Date: 11:11:43 04/07/04

Go up one level in this thread


On April 06, 2004 at 18:03:49, Dann Corbit wrote:

>On April 06, 2004 at 17:53:58, Vincent Diepeveen wrote:
>
>>On April 06, 2004 at 17:07:42, Sune Fischer wrote:
>>
>>>>>Editing one line in the winboard ini-file is not rocket science, not even for
>>>>>techno-phobes I think.
>>>>
>>>>It's just something 99.9% of the customers is not capable of doing.
>>>
>>>You're just making up numbers, the number is distorted because you never hear
>>>complaints from those who succeed.
>>>
>>>>First of all they have *no clue* that they must modify it.
>>>
>>>It is possible they have no clue, but then they won't have much use for a chess
>>>engine either. It goes hand in hand at some level.
>>>
>>>>>Arena can scan your harddrive for available engines, so all you have to do is
>>>>>download them and unzip them.
>>>>
>>>>You still must find that button to do it and know it has that capability or it
>>>>won't succeed.
>>>
>>>Of course, and if they can't they have much bigger problems anyway, like how to
>>>find the "power on" switch :)
>>>
>>>Seriously.
>>>You are expecting programmers to design software for users
>>>*) who are scared of techno,
>>>*) who can't install from a CD,
>>>*) who doesn't know what a file is,
>>>*) who can't browse a menu and
>>>*) who can't push buttons.
>>
>>If software just must take into account those points then it's still easy to
>>create software. Software also needs to be
>>
>>*) foolproof
>
>This is a laudable goal, but even with a validated Ada compiler and MIL-STD-498
>conformance, Arianne 5 still went "Kaboom"
>
>The most stringent programs in the world with costs of hundreds of dollars per
>line of code still have defects.
>
>So I think terms like "fullproof", "bulletproof", "bug-free" etc. are never
>going to be fully realized.  Even if you spent one million dollars per routine
>and did formal proving of every algorithm and every line, the proof can also
>have a defect.
>
>That's on the one hand.  On the other hand, we should aim for foolproof as
>nearly as we can approximate it.

Let's not make fritz as the software standard. I bought fritz8, installed it.
dang crash.

Because i had 1GB ram instead of <= 512 :)

Other machines it crashes continuesly too.

DIEP's GUI doesn't crash that easy.

You really must mess up your DLL's a lot before something can happen.

However compared to the Fischer standards, chessbase is heaven,
because users at least managed to *install* the product :)

>>Because in general a reasonable % of the users after installing new software
>>product is getting an information overload. the reaction that happens then is at
>>best described as: "Utter panic and clicking all clickable areas until the
>>software shows some type of response they recognize. Usually combined with 100
>>times pressing the ENTER key"
>>
>>>Good luck writing software to these people, I give up on those.
>>
>>Don't worry, i happily create software that's foolproof.
>>
>>>Luckly, I think we are dealing with a minory among the computer chess interested
>>>folks!
>>
>>Computerchess is a technical sport.
>>
>>If you do not see the average chessproduct user as a computerchess enthusiast,
>>because he doesn't know much from computers, then there is something very wrong
>>with you.
>>
>>>-S.



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