Author: Sune Fischer
Date: 18:00:37 04/07/04
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On April 07, 2004 at 20:09:06, Sune Fischer wrote: >On April 07, 2004 at 18:52:37, Dieter Buerssner wrote: > >>On April 07, 2004 at 17:42:07, Dieter Buerssner wrote: >> >>>Phantastic by Patzer. I wonder, what magic he is doing here. I first thought, >>>very aggressively extending pawn endgame positions (when the root position is >>>not a pawn endgame) should help. But it is still rather deep, when the Qs are >>>already from the board. Very impressive. >> >>Seems to work to aggressively extend pawn endgames. I added about 4 lines of >>code to Yace. When the root position is not a pawn endgame, and the current >>position is a pawn endgame, extend 1/2 ply. This is additionally to some other >>extension I already have, when trading down to a pawn endgame. Now I get: > >Wow it really works. > >I couldn't solve the positions you posted, they are really deep, too deep for >frenzee even with this extension. You must have some good eval on the leaves >too. Ok scrap that, it was using a bean counter eval. Solves them fine now, although it takes a few minutes to get convincing scores. -S.
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