Author: Vincent Diepeveen
Date: 07:27:18 04/10/04
Go up one level in this thread
On April 09, 2004 at 16:24:42, Dann Corbit wrote: It is not so hard to find a great new name, but the pseudo code you produce is the only thing that counts IMHO. Can you show some pseudo code on how to prune. To sound a bit more rude than i meant: "i want to make new pruning and i have a great new name for it, now let's discuss how to prune". Beating nullmove R=3 is not easy. >I have been thinking about forward pruning. (Did you smell wood burning?) > >The ten cent description of Baysian logic to those who have not examined it: >As more information comes in, we revise our probability estimates. The Monty >Hall problem is an excellent example of it. > >Anyway, when you look at the techniques used to decide whether or not to >exercise some sort of forward pruning that are not complete no-brainers like >Alpha-Beta cutoffs, it seems logical to me to employ Baysian logic. The reason >is that advancing search depths give increased information. > >It seems a perfect fit for the theory. > >It seems to me it could even be used with a notion like: >Given the large number of available moves and the huge negative score, do we >even need to verify this null move? > >And things of that nature. > >Has anyone tried it?
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.