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Subject: Re: Non recursive search(is there a free source code for doing it?)

Author: Russell Reagan

Date: 16:30:09 04/12/04

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On April 12, 2004 at 18:22:18, Omid David Tabibi wrote:

>On April 11, 2004 at 17:05:00, Dan Andersson wrote:
>
>> Any reasonable one should. But since C/C++ have serious holes in their type
>>systems amongst other shorcomings it is usually in a limited form. There have
>>been proposals of a special tail_call form.
>> Earlier GCC (old 2.x branch) only performed it at the the front end. And only
>>with an explicit return. Mutual recursion was also a hindrance.
>> As an aside I believe that the MS C# doesn't do tail call optimizations.
>
>I was reading some benchmarks in a newsgroup suggesting that C# is even slower
>than Java. So, as far as optimizations go, don't count on it :)

I wouldn't believe anything about C# efficiency unless I tested the specific
problem myself. It seems like every benchmark that I see comparing C/C++, C#,
and Java tells a different story. Sometimes C# is reported to be only 2% slower
than natively compiled C/C++. Sometimes it is reported to be horribly slower.
Sometimes it is reported to be significantly faster than Java, and sometimes the
opposite. With C/C++ we can usually make a decent educated guess as to how
something will perform, and if you want to be sure: try it and find out. With
C#, I think the answer is always: try it and find out.

I have started learning C#, and so far I really like it. It makes things that
are sometimes awkward in C/C++ seem very clean and easy. Plus, it has a huge
library. It would be very easy to write a Winboard/UCI interface in C#, since it
has things like text pipe interprocess communication, multithreading, GUI
development, and network communication built into the language. If C# was only
2% slower than natively compiled C/C++, I'd kiss C/C++ goodbye (I'm not holding
my breath though).



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