Author: Christophe Theron
Date: 23:51:29 04/13/04
Go up one level in this thread
On April 13, 2004 at 17:00:24, Matthew Hull wrote: >On April 13, 2004 at 14:21:07, Christophe Theron wrote: > >>On April 13, 2004 at 01:29:02, Russell Reagan wrote: >> >>>On April 12, 2004 at 23:07:46, Christophe Theron wrote: >>> >>>>Further, wouldn't you just *hate* if I took the fun out of chess programming by >>>>telling you everything? :) >>> >>>My gut feeling is that we would probably be disappointed for the most part. I >>>bet a lot of us think all of you commercial authors are harboring lots of >>>magical secrets that can turn an average program into a beast. Something similar >>>to the improvements you get by going from minimax to alphabeta, or by adding >>>null-move to an average program, and things like that. Those are very >>>significant improvements. >>> >>>I have received the impression from you and other sources like Ed's webpage that >>>this is not the case. There are some clever things on Ed's webpage, but for the >>>most part, it is good ideas based on common sense, and then taking the time and >>>effort to hammer out every last detail to make an idea work, followed by an >>>efficient implementation. >>> >>>To illistrate the difference between what I think a lot of people would expect >>>to hear from you if you divulged all of your secrets and what I think we would >>>really get, consider null-move. Null-move is something that you can add to a >>>program that uses no forward pruning, and once you spend a small amount of time >>>getting it to work right, the program suddenly plays like it's on steroids >>>(relatively speaking). However, if we took an average program and added in a few >>>ideas from Ed's webpage, I wouldn't expect nearly as big of an improvement. I >>>think you guys just take a lot of ideas and get small improvements here and >>>there, and at the end of the decade, it amounts to a big improvement. 10% >>>reduction in tree size here, 20% there, it adds up. >>> >>>Am I right? If we are expecting to see magical earth shattering secrets, would >>>we be disappointed? >> >> >> >>I don't think you would be disappointed. >> >>But you are right in assuming that you would not see a dramatic improvement such >>as the one you get from alpha-beta vs minimax. >> >>You know, one has to wonder where the difference in elo strength between Crafty >>and the top commercial comes from. > > >Compare this with your mileage at home. Many of the plus performance scores are >against accounts running commercial programs. > >ICC Stats for Crafty since March 21, 2004 Stats on chess servers are extremely unreliable. This is as close to a scientific experiment as we will ever get: http://w1.859.telia.com/~u85924109/ssdf/list.htm Christophe >Blitz > Account win loss draw pctg >-- ------------ ----- ----- ----- ------ >br Deveraux 0 1 0 0.00 >br SinbadGonnaD 0 3 0 0.00 >br giant 0 1 1 25.00 >br glories 0 1 1 25.00 >br Bitpusher 1 6 9 34.38 >br BountyHunter 1 3 4 37.50 >br ajop2 1 1 0 50.00 >br allAdreamOfA 1 1 1 50.00 >br bookbuilder 2 2 3 50.00 >br Joecreek2004 0 0 1 50.00 >br Lindisfarne 1 1 2 50.00 >br NubianMagic 0 0 1 50.00 >br Somnus 1 1 0 50.00 >br TheBigChill 1 1 1 50.00 >br Vangard 1 1 0 50.00 >br pathologist 5 4 3 54.17 >br X-Engine 12 5 13 61.67 >br AmazingGrace 19 10 8 62.16 >br Dhaka 2 1 1 62.50 >br PostModernis 8 2 4 71.43 >br stormx 4 0 5 72.22 >br ajop 2 0 2 75.00 >br SearcherX 3 0 3 75.00 >br tlg 4 1 1 75.00 >br muse-comp 7 1 2 80.00 >br Amateur 2 0 0 100.00 >br Clooby 7 0 0 100.00 >br cro-magnon 1 0 0 100.00 >br HangerOn 1 0 0 100.00 >br Nutibara 1 0 0 100.00 >br rigacombinat 2 0 0 100.00 >br TAL9000 2 0 0 100.00 > >Standard > >sr SearcherX 0 1 0 0.00 >sr Vangard 0 1 0 0.00 >sr workuta 0 2 1 16.67 >sr X-Engine 0 1 1 25.00 >sr DIEP 1 1 0 50.00 >sr Good-Boy 1 1 1 50.00 >sr Kronos 0 0 2 50.00 >sr RuffianY 1 1 1 50.00 >sr Sukkubus 2 2 4 50.00 >sr chepla 3 2 4 55.56 >sr HangerOn 1 0 1 75.00 >sr stormx 1 0 1 75.00 >sr thebaron 3 0 1 87.50 >sr BrassCube 1 0 0 100.00 >sr SpiderChessX 1 0 0 100.00 > > >> >> >> >> >>>On a related note, this brings up a question. If it is true that a lot of things >>>that give your program improvements at this stage are very minor things, then it >>>seems logical that those things would not necessarily result in improvements if >>>they were implemented in other programs, because your ideas probably fit into an >>>overall system. Do you think it is important to have a good overall system, >>>where all components compliment one another? >>> >>>For instance, a simple example of a system: the job of the full width search is >>>to hand off nodes to a qsearch, which has the job of handing off quiet positions >>>to an evaluation function. Under that system, you only want to evaluate quiet >>>positions, not all positions. If you acheive that, then you make sure your >>>qsearch is really delivering quiet positions. If it is, you are probably getting >>>accurate analysis from the engine. If someone took that beefed up qsearch that >>>was required to make that system work successfully and implemented it in their >>>program, it may only cause a qsearch explosion and result in weaker play. >>> >>>Am I right in believing that it is important to have an overall view of the >>>system, and that ideas that resulted in improvements in your engine may not help >>>other engines at all? >> >> >> >>It is really hard to answer to this question. >> >>One thing I am convinced of is that if the top chess programmers started to >>exchange ideas, like Ed and I did, you would see a significant increase in the >>strength of these top programs. Clearly some of them would benefit more. >> >> >> >> Christophe
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