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Subject: sliding attacks in 3 lines

Author: Andreas Guettinger

Date: 03:14:25 04/16/04


Could somebody recap how the final macros look like, all inlined?
What bitboards are needed to use the macros?
Is the overhead of maintaining the bitmaps worth it?
Is it a speedup to 0x88? Do you think its faster than a for loop checking for
blocked squares between x and y?

regards
Andy




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