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Subject: Re: Why wont Shredder 8 remember its analysis in Infinite Analysis mode?

Author: William Penn

Date: 06:49:31 04/21/04

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I'm not sure if I made myself clear in my original post. I'm talking about...

(1) For the sake of an example, let's say it is white's turn to move initially
in a game in progress which has been saved to disk.
(2) So the game is loaded from disk, and Shredder is set to calculate for a long
time (overnight) to try to find white's best move. I have always used Infinite
Analysis mode for this process.
(3) Then I press the spacebar, and Shredder makes the best move it found on the
chessboard.
(4) Now it is black's turn to move, and ideally Shredder should retain the
analysis obtained when white's move was calculated. It should not have to start
a calculation from "ground zero" again (at the beginning, with no knowledge). If
it must start at ground zero again, this is highly (absurdly) inefficient.

So that's what I'm talking about.

I'm not talking about "positional learning" such as is stored in the
shredder.plr file for openings, etc. I'm talking about retention of prior
analysis to be used in making the next successive move(s) in the game. Perhaps
it all can't be retained, but most of it should be retained.

Partly the reason for this is that we know Shredder's displayed analysis cannot
be trusted beyond the first move. So it must be iterated move by move in manual
fashion, if we want to find the true best line!?
WP



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