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Subject: Re: second test position resp-movei

Author: Sune Fischer

Date: 15:22:32 04/21/04

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>>12	69	3134	   27100571	2.hxg4 Qe6 3.c5 Qxg4 4.f3 Qg7 5.f4 a5 6.Kf2 axb4 7.axb4
>>Qg4
>>13	63	7731	   66687997	2.hxg4 Qe6 3.c5 Qxg4 4.f3 Qg6 5.Kf2 a5 6.bxa5 Rhg8 7.Rg1
>>Rd6
>>13	64	8845	   75640779	2.c5
>>
>>-S.
>
>5..a5 looks interesting.
>Does your trapped code ignore that possible lever or did you consider that b4 is
>defended by a pawn on a3?

It looks like it is trying to break out the bishop, after axb4 axb4 it doesn't
see the bishop as trapped anymore, there is a hole in the cage.

It belives it can get out via b6, a5 and now attack b4 which has become a
non-fortress pawn.

It's not so easy too repair, if I mask out the forbidden squares between fills
so it doesn't stop and turn on an enemy square, then I also mask out a lot of
the trapped detection squares.

-S.
>Thanks,
>Gerd



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