Author: Afzal Siddique
Date: 00:21:59 04/23/04
Go up one level in this thread
On April 23, 2004 at 02:14:37, Dann Corbit wrote: >On April 23, 2004 at 01:50:34, Afzal Siddique wrote: > >>Hello ALL >> >>[D]rnbqk2r/pppp1ppp/8/2bN4/4P1n1/1P1Q1N2/P1P2PPP/R1B1KB1R b KQkq - 0 7 >> >>the thing here is to avoid Bxf2+ and Nxf2.. c6 here is the best move but when i >>analysed using Ruffian this is what i got >> >>Ruffian 1.0.5 UCI 15 MB: >> 1 00:00 1.17 Ng4xf2 >> 1 00:00 1.19 Bc5xf2+ Ke1d1 >> 2 00:00 2.68 Bc5xf2+ Ke1d1 00 >> 3 00:00 1.68 Bc5xf2+ Ke1d2 00 Kd2c3 >> 3 00:00 1.94 Ng4xf2 Qd3c3 Nf2xh1 Qc3xc5 >> 4 00:00 1.94 Ng4xf2 Qd3c3 Nf2xh1 Qc3xc5 >> 5 00:00 2.14 Ng4xf2 Qd3c3 Nf2xh1 Qc3xc5 Nb8c6 >> 6 00:00 1.90 Ng4xf2 Qd3c3 Nf2xh1 Qc3xc5 Nb8c6 Bc1f4 >> 7 00:00 1.34 Ng4xf2 Qd3c3 00 Bc1b2 f7f6 Qc3xc5 Nf2xh1 Qc5xc7 >> 8 00:02 1.34 Ng4xf2 Qd3c3 00 Bc1b2 f7f6 Qc3xc5 Nf2xh1 Qc5xc7 >> 9- 00:04 0.99 Ng4xf2 >> 9 00:05 -0.41 Ng4xf2 Qd3c3 00 Qc3xc5 Nf2xh1 Nd5xc7 b7b6 Qc5c3 Bc8b7 Nc7xa8 >>Bb7xa8 >> 9 00:08 0.59 Bc5xf2+ Ke1e2 Bf2b6 Nd5xb6 a7xb6 h2h3 Qd8f6 c2c3 Ng4e5 Nf3xe5 >>Qf6xe5 Ke2e1 >>10 00:27 0.59 Bc5xf2+ Ke1e2 Bf2b6 Nd5xb6 a7xb6 h2h3 Qd8f6 c2c3 Ng4e5 Nf3xe5 >>Qf6xe5 Ke2e1 >>11 01:16 0.40 Bc5xf2+ Ke1e2 Bf2b6 h2h3 Ng4f6 Nd5xb6 a7xb6 e4e5 Nf6g8 Bc1f4 >>Nb8c6 Qd3d5 Ke8f8 >>11 01:43 0.41 00 Bc1g5 Bc5xf2+ Ke1e2 f7f6 Bg5f4 Nb8c6 Nd5xc7 Ra8b8 h2h3 >>Bf2b6 Qd3d5+ Kg8h8 h3xg4 Bb6xc7 >>12 03:22 0.37 00 Bc1g5 Bc5xf2+ Ke1e2 f7f6 Bg5f4 Nb8c6 Nd5xc7 Ra8b8 h2h3 >>Ng4e5 Qd3d5+ Kg8h8 Ke2xf2 Qd8xc7 >>13 08:57 0.24 00 Bc1g5 Bc5xf2+ Ke1e2 f7f6 Bg5f4 f6f5 Nd5xc7 f5xe4 Qd3xe4 >>d7d5 Qe4xd5+ Qd8xd5 Nc7xd5 Rf8e8+ Ke2d1 Nb8c6 >> >> >> >>what is 00 Bc1g5?? > >Black castles and then white moves the bishop to g5. > >So far, Shredder likes the idea to castle better too. > >Why do you suppose that c6 is best? Deep Fritz 7 (2429) - Fritz 7 (2568) [C20] Rated game, 3m + 0s Engine Room, 29.01.2004 1.e4 e5 2.b3 Nc6 3.Bb2 Nf6 4.Nc3 Bc5 5.Nf3 -0.47/10 0 Ng4 6.d4 -0.94/11 0 exd4 7.Nd5 -0.97/10 0 d3 8.Qxd3 -0.63/9 0 Bxf2+ 9.Ke2 -0.69/9 0 Bb6 10.Bxg7 -0.53/10 0 Rg8 11.Qc3 -0.34/10 0 Ne7 12.Nxb6 -0.31/10 0 axb6 13.h3 -0.03/11 0 f6 14.hxg4 0.22/11 0 Rxg7 15.Qxf6 0.22/10 0 Rg6 16.Qh8+ 0.72/11 0 Rg8 17.Rxh7 0.75/12 0 d6 18.Kf2 1.00/11 0 Be6 19.Qf6 1.12/10 0 Qd7 20.Bc4 1.19/11 0 Bxc4 21.bxc4 1.28/10 0 Rf8 22.Rh8 1.47/11 0 Rg8 23.Rd1 1.59/11 0 0-0-0 24.Rh7 1.72/9 0 Bxf2+ puts Black in a bad position and white can easily attack
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