Author: Mike Byrne
Date: 13:47:24 04/24/04
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On April 21, 2004 at 04:29:01, Odd Gunnar Malin wrote: >I have written a DGT-adapter that simulate a winboard-engine. This adapter make >use of the new dgtebdll from DGTProjects and there are some feature I'm not able >to test myself at the moment. >So >Is there someone which own the Dgt-XL clock and a newer board (1.4) that could >do a few tests. >Eg. test the mode 23 feature for updating the clock from the gui's clock >(time/otim), sending message etc. > >To do the test you need: >Dgt-XL clock >DGT-board ver. 1.4 (or newer) >Winboard compatible gui (Winboard, Chessmaster etc.) >DGT-driver from DGTProjects (free download) > >If others like to test it, i will put it up later today or tomorrow on one of my >sites. > >I have written a c++ class to talk with the dgtebdll with three methods that can >be used from any C++ compilator (windows). These are with signals to be used in >commandline app. (engines), with windows messages for normal windows gui's and >finaly with defining your own callbacks. >If it is useful for anybody to see/use this code let me know so I can write some >description/helptext for it. > >Odd Gunnar Thank you Odd. I am now using Winboard with the DGT board and just modified Crafty to speak the moves when connected to a DGT board while going through Winboard - working like a charm.
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