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Subject: Re: DGT adapter\Crafty\Winboard

Author: Mike Byrne

Date: 13:47:24 04/24/04

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On April 21, 2004 at 04:29:01, Odd Gunnar Malin wrote:

>I have written a DGT-adapter that simulate a winboard-engine. This adapter make
>use of the new dgtebdll from DGTProjects and there are some feature I'm not able
>to test myself at the moment.
>So
>Is there someone which own the Dgt-XL clock and a newer board (1.4) that could
>do a few tests.
>Eg. test the mode 23 feature for updating the clock from the gui's clock
>(time/otim), sending message etc.
>
>To do the test you need:
>Dgt-XL clock
>DGT-board ver. 1.4 (or newer)
>Winboard compatible gui (Winboard, Chessmaster etc.)
>DGT-driver from DGTProjects (free download)
>
>If others like to test it, i will put it up later today or tomorrow on one of my
>sites.
>
>I have written a c++ class to talk with the dgtebdll with three methods that can
>be used from any C++ compilator (windows). These are with signals to be used in
>commandline app. (engines), with windows messages for normal windows gui's and
>finaly with defining your own callbacks.
>If it is useful for anybody to see/use this code let me know so I can write some
>description/helptext for it.
>
>Odd Gunnar


Thank you Odd.  I am now using Winboard with the DGT board and just modified
Crafty to speak the moves when connected to a DGT board while going through
Winboard - working like a charm.



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