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Subject: Re: With right diagrams here (sorry) !!

Author: Helmut Conrady

Date: 06:03:38 04/25/04

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On April 25, 2004 at 07:56:15, Sandro Necchi wrote:

>On April 25, 2004 at 07:55:09, Jorge Pichard wrote:
>
>>On April 25, 2004 at 06:53:39, Eduard Nemeth wrote:
>>
>>>On April 25, 2004 at 06:47:21, Eduard Nemeth wrote:
>>>
>>>No Jorge, see here:
>>>
>>>
>>>Ruffian 2.1.0 - Shredder, real position:
>>>
>>>
>>>[D]6Q1/8/p7/7p/8/5q2/5k2/2K5 w - - 0 1
>>>
>>>Is this won with 6-Pieces?  I believe no
>>>then the pawn on a6 is not possible in the endgame
>>>
>>>(Ruffian 2.1.0 has not 6 pieces, but Shredder have it).
>>>
>>>Position without pawn a5:
>>>
>>>[D]6Q1/8/8/7p/8/5q2/5k2/2K5 w - - 0 63
>>>
>>>
>>>Draw:
>>>
>>>1. = (0.00): 63.Dd8
>>>2. -+ (-#76): 63.Da2+
>>>
>>>But Ruffian (without 6-Pieces) plays Qa2+? and lost. :(
>>>
>>>Here won also not the engine, it won the better EGTB, or? :)
>>
>>But the engine has to reach that position before it can use the EGTB, therefore,
>>the game was won after reaching that position with or without 6-Pieces EGTB.
>>
>>Jorge
>
>Correct!
>
>Sandro

Eduard is right IMO. In a tablebase-based search the tablebases can help to
reach a won position, which the engine may be couldn`t find alone.

I would argue in an other way: every programmar is free to use as much
tablebases as he wants ...


Helmut




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